Today i want to post a work in progress to show how such things might evolve and to get feedback while i am still developing it.
I have a player character who is multiclassed (or is it multi-roled?) into nomad and our fluff is that she gets her cars from a band of car thieves and only can use them for a while before the cars get shipped off or sold. So she gets a random car every adventure. At least that’s the idea. Last time I just rolled with enough dice to cover all upgrades for cars and took enough upgrades to fill her nomad rank. This time I created some charts to roll on and created 10 vehicles for her to roll for. But it got me thinking, is there already something like that out there or would someone be interested. It’s not yet playtested and contains some new upgrades and downgrades that might unbalance stuff.
You can find a crude pdf of my current state down below. I might post some of my generated cars in a post later this week to show how it should work. I am afraid right now you need to figure it out yourself.

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